Handstand Style: Difference between revisions
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Style pages: effects and unlock thresholds verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA) |
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
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| Line 13: | Line 13: | ||
! Unlock | ! Unlock | ||
| 30,000 total gems collected | | 30,000 total gems collected | ||
|} | |} | ||
'''Handstand Style''' is the final [[Styles|style]] to unlock, at 30,000 lifetime [[Gems|gems]]. | '''Handstand Style''' is the final [[Styles|style]] to unlock, at 30,000 lifetime [[Gems|gems]]. The end-of-level [[Upgrades|upgrade]] choice is skipped entirely. In exchange, every item in the [[Shop]] is 30% off, and if a level's side rooms haven't produced a shop yet, the last one is guaranteed to be one. | ||
== Strategy == | == Strategy == | ||
Without upgrades, shops and [[Combos|combo]] rewards are the only sources of extra [[Health|hp]] and [[Charge|charge]]. | |||
[[Category:Styles]] | [[Category:Styles]] | ||
Latest revision as of 02:32, 5 July 2026
| Handstand Style | |
|---|---|
| Type | Style |
| Effect | No upgrades; 30% shop discount; guaranteed shop per level |
| Unlock | 30,000 total gems collected |
Handstand Style is the final style to unlock, at 30,000 lifetime gems. The end-of-level upgrade choice is skipped entirely. In exchange, every item in the Shop is 30% off, and if a level's side rooms haven't produced a shop yet, the last one is guaranteed to be one.
Strategy[edit]
Without upgrades, shops and combo rewards are the only sources of extra hp and charge.