Styles: Difference between revisions

From Downwiki
Jump to navigation Jump to search
Style-select run animations + names/descriptions from styleInit and language.ini
Capitalize "Safe Zone" as a proper term throughout
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone|safe zones]].
Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone|Safe Zones]].


There are five styles in game, each shown below with its animation from the style select screen.
There are five styles in game, each shown below with its animation from the style select screen.
Line 5: Line 5:
== Styles ==
== Styles ==


<div class="dw-style-row"><span class="dw-anim" data-base="styles/usual" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">USUAL STYLE</div><div class="dw-style-row__desc">standard</div></div></div>
<div class="dw-style-grid">
<div class="dw-style-row"><span class="dw-anim" data-base="styles/armspin" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">ARM SPIN STYLE</div><div class="dw-style-row__desc">only finds gun modules; shops are rare</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/usual" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Usual Style|USUAL STYLE]]</div><div class="dw-style-row__desc">standard</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/boulder" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">BOULDER STYLE</div><div class="dw-style-row__desc">starts with more HP; less upgrade options</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/armspin" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Arm Spin Style|ARM SPIN STYLE]]</div><div class="dw-style-row__desc">only finds gun modules; shops are rare</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/levitate" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">LEVITATE STYLE</div><div class="dw-style-row__desc">floaty</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/boulder" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Boulder Style|BOULDER STYLE]]</div><div class="dw-style-row__desc">starts with more HP; less upgrade options</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/handstand" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">HANDSTAND STYLE</div><div class="dw-style-row__desc">no upgrades; cheaper shop items</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/levitate" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Levitate Style|LEVITATE STYLE]]</div><div class="dw-style-row__desc">floaty</div></div></div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/handstand" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Handstand Style|HANDSTAND STYLE]]</div><div class="dw-style-row__desc">no upgrades; cheaper shop items</div></div></div>
</div>

Latest revision as of 03:13, 5 July 2026

Styles allow different modes of play including levels of starting health or chance of finding certain power-ups or Safe Zones.

There are five styles in game, each shown below with its animation from the style select screen.

Styles[edit]

standard
only finds gun modules; shops are rare
starts with more HP; less upgrade options
no upgrades; cheaper shop items