Styles: Difference between revisions
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Style-select run animations + names/descriptions from styleInit and language.ini |
Capitalize "Safe Zone" as a proper term throughout |
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Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone| | Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone|Safe Zones]]. | ||
There are five styles in game, each shown below with its animation from the style select screen. | There are five styles in game, each shown below with its animation from the style select screen. | ||
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== Styles == | == Styles == | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/usual" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">USUAL STYLE</div><div class="dw-style-row__desc">standard</div></div></div> | <div class="dw-style-grid"> | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/armspin" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">ARM SPIN STYLE</div><div class="dw-style-row__desc">only finds gun modules; shops are rare</div></div></div> | <div class="dw-style-row"><span class="dw-anim" data-base="styles/usual" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Usual Style|USUAL STYLE]]</div><div class="dw-style-row__desc">standard</div></div></div> | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/boulder" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">BOULDER STYLE</div><div class="dw-style-row__desc">starts with more HP; less upgrade options</div></div></div> | <div class="dw-style-row"><span class="dw-anim" data-base="styles/armspin" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Arm Spin Style|ARM SPIN STYLE]]</div><div class="dw-style-row__desc">only finds gun modules; shops are rare</div></div></div> | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/levitate" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">LEVITATE STYLE</div><div class="dw-style-row__desc">floaty</div></div></div> | <div class="dw-style-row"><span class="dw-anim" data-base="styles/boulder" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Boulder Style|BOULDER STYLE]]</div><div class="dw-style-row__desc">starts with more HP; less upgrade options</div></div></div> | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/handstand" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">HANDSTAND STYLE</div><div class="dw-style-row__desc">no upgrades; cheaper shop items</div></div></div> | <div class="dw-style-row"><span class="dw-anim" data-base="styles/levitate" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Levitate Style|LEVITATE STYLE]]</div><div class="dw-style-row__desc">floaty</div></div></div> | ||
<div class="dw-style-row"><span class="dw-anim" data-base="styles/handstand" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">[[Handstand Style|HANDSTAND STYLE]]</div><div class="dw-style-row__desc">no upgrades; cheaper shop items</div></div></div> | |||
</div> | |||
Latest revision as of 03:13, 5 July 2026
Styles allow different modes of play including levels of starting health or chance of finding certain power-ups or Safe Zones.
There are five styles in game, each shown below with its animation from the style select screen.
Styles[edit]
standard
only finds gun modules; shops are rare
starts with more HP; less upgrade options
floaty
no upgrades; cheaper shop items