Gem Vein: Difference between revisions
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Mechanics pages: numbers verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA) |
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
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! Found in | ! Found in | ||
| [[Safe Zone|Safe zones]] | | [[Safe Zone|Safe zones]] | ||
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A '''gem vein''' is a concentrated node of [[Gems|gems]] found in [[Safe Zone|safe zones]]. | A '''gem vein''' is a concentrated node of [[Gems|gems]] found in [[Safe Zone|safe zones]]. It has 30 hp of block durability; breaking it open releases around 120G in gems. | ||
Each safe zone's treasure spot holds either a gem vein or | Each safe zone's treasure spot holds either a gem vein or a [[Gun Modules|gun module]]. At 2 [[Health|hp]] or less the roll strongly favours the module, whose heart variant can heal you. In [[Arm Spin Style]] the spot is always a module, so gem veins never appear. | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
Revision as of 02:25, 5 July 2026
| Gem Vein | |
|---|---|
| Type | Destructible block |
| Found in | Safe zones |
A gem vein is a concentrated node of gems found in safe zones. It has 30 hp of block durability; breaking it open releases around 120G in gems.
Each safe zone's treasure spot holds either a gem vein or a gun module. At 2 hp or less the roll strongly favours the module, whose heart variant can heal you. In Arm Spin Style the spot is always a module, so gem veins never appear.