Catacombs
| Catacombs | |
|---|---|
| Type | Area |
| Levels | 2-1 to 2-3 |
| Preceded by | Caverns |
| Followed by | Aquifer |
| Music | We Were Fine Until You Showed Up (Soundtrack) |
The Catacombs are the second area — lined with candles, chains and cobwebs. Its main hazard is the spike trap, a discoloured platform that fires spikes shortly after you land on it; in Hard Mode every trap fires on a shared timer instead. The candles along the walls are doodads, and boxes serve as the breakable terrain.
Enemies edit
Obake, Jumpy Skull, Wander Skull, Skeleton, Darksoul, plus Snakes (levels 1–2) and Bats.