Catacombs
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| Catacombs | |
|---|---|
| Type | Area |
| Levels | 2-1 to 2-3 |
| Preceded by | Caverns |
| Followed by | Aquifer |
| Music | We Were Fine Until You Showed Up (Soundtrack) |
The Catacombs are the second area — lined with candles, chains and cobwebs. Its main hazard is the spike trap, a discoloured platform that fires spikes shortly after you land on it; in Hard Mode every trap fires on a shared timer instead. The candles along the walls are doodads, and boxes serve as the breakable terrain.
Enemies[edit]
Obake, Jumpy Skull, Wander Skull, Skeleton, Darksoul, plus Snakes (levels 1–2) and Bats.