Shotgun

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Revision as of 04:00, 5 July 2026 by 172.17.0.1 (talk) (Full stat table from bStatInitLevel1.gml (base and gem-high values))
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Shotgun
Type Gun module (S)
Charge cost 5 per shot
Damage 6 per pellet, 7 pellets (15 pellets while gem high)
Japanese ショットガン

Shotgun (ショットガン) is a weapon that blasts a wide spread of seven pellets downward for five charges. Its recoil is the strongest of any weapon: each blast pushes the player upward about as much as a jump.

Behavior

Each pellet deals 6 damage, so a close-range blast deals high total damage, but the spread and short pellet range weaken it at a distance. The heavy charge cost means a default charge meter only holds one shot. While gem high the blast more than doubles to 15 pellets.

Stats

All values from the weapon table in bStatInitLevel1.gml.

Stat Base While gem high
Charge cost per shot 5 5
Damage per projectile 6 6
Projectiles per trigger pull 7 15
Shot pattern 0 (straight) 0 (straight)
Rate of fire (internal value) -20 -15
Recoil (negative = upward lift) -1.4 -2
Projectile speed 15 18
Spread 10 12
Pierces enemies No No
Screen shake (strength / frames) 4 / 6 5 / 10

Acquisition

The shotgun can be found in gun modules within safe zones.