Puncher
| Puncher | |
|---|---|
| Type | Gun module (P) |
| Charge cost | 2 per shot |
| Damage | 7 per projectile (9 while gem high) |
| Japanese | プンチャー |
Puncher (プンチャー) is a weapon that fires short-ranged projectiles in tight parallel lines for two charges. Unlike Triple, the shots have no random spread at all.
Behavior
The projectiles fly straight and side by side, dealing 7 damage each (9 while gem high). Their range is short.
Stats
All values from the weapon table in bStatInitLevel1.gml.
| Stat | Base | While gem high |
|---|---|---|
| Charge cost per shot | 2 | 2 |
| Damage per projectile | 7 | 9 |
| Projectiles per trigger pull | 1 | 1 |
| Shot pattern | 2 (parallel) | 2 (parallel) |
| Rate of fire (internal value) | 11 | 10 |
| Recoil (negative = upward lift) | -0.5 | -0.5 |
| Projectile speed | 7 | 7 |
| Spread | 0 | 0 |
| Pierces enemies | No | No |
| Screen shake (strength / frames) | 4 / 4 | 5 / 5 |
Acquisition
The puncher can be found in gun modules within safe zones.