Final Boss

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Revision as of 03:35, 5 July 2026 by 172.17.0.1 (talk) (Use clipped view of the assembled boss (in-fight part composition), not the unused monolith sprite)
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Final Boss
Type Boss
Found in The Abyss
Internal name FINALBOSS

The final boss is at the bottom of the Abyss, behind a column of breakable blocks. It stays dormant until shot.

The fight

The boss can only be damaged while its eye is open. Accumulated damage (220 per flinch) makes it close up; after about four flinches it advances to the next phase, and each phase moves the fight down through a section of the Abyss based on one of the four areas. It attacks with bullet spreads and tentacles, and spawns pale clones of the current section's enemies (the neon* objects: neonBat, neonJelly, neonRedBall, neonObake, neonGasChaser, neonMohawk, neonSquid).

Killing it starts the ending. Beating it for the first time unlocks Hard Mode, in which it fires an extra bullet spread per attack.