Hot Casing

Revision as of 06:17, 5 July 2026 by 172.17.0.1 (talk) (Stats from scrPlayerShootN/scrBurstFire/bullet_casing: 5 dmg, one casing per shot, burst ejects per round, pugLeak)
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HOT CASING
Effectbullet casings deal damage
名前アツアツヤッキョウ
説明ヤッキョウも テキに ダメージを あたえる
In the game

Hot Casing (アツアツヤッキョウ) is an upgrade. Bullet casings deal damage.

Stats

Casings are real objects even without the upgrade; they are just harmless (0 damage). From the player shooting code:

  • With Hot Casing, each ejected casing deals 5 damage on contact with an enemy, comparable to a single Triple pellet (weapon bullets range from 5 to 35).
  • One casing is ejected per shot fired, not per bullet. Multi-pellet weapons (Shotgun, Triple) spawn all their pellets inside one shot and still eject a single casing.
  • Burst is the exception in feel but not in rule: each round of the burst is a separate shot fired on a timer, and each round ejects its own casing, so one trigger pull ejects as many casings as the burst has rounds.
  • The upgrade also extends casing lifetime from 15 frames to 30 (the code multiplies by the number of copies held, but only one copy is obtainable).
  • Internally the upgrade flag is called pugLeak; the name Hot Casing appears only in the display strings.