Noppy: Difference between revisions

Capitalize "Safe Zone" as a proper term throughout
Full stat table from bStatInitLevel1.gml (base and gem-high values)
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Noppy fires faster than the machinegun and costs the same single [[Charge|charge]] per shot, but each bullet is weaker (8 damage, 12 while [[Gem High|gem high]]) and less accurate. The angled fire can hit enemies to the side of the player's fall.
Noppy fires faster than the machinegun and costs the same single [[Charge|charge]] per shot, but each bullet is weaker (8 damage, 12 while [[Gem High|gem high]]) and less accurate. The angled fire can hit enemies to the side of the player's fall.
== Stats ==
All values from the weapon table in <code>bStatInitLevel1.gml</code>.
{| class="wikitable"
! Stat !! Base !! While [[Gem High|gem high]]
|-
| Charge cost per shot || 1 || 1
|-
| Damage per projectile || 8 || 12
|-
| Projectiles per trigger pull || 1 || 1
|-
| Shot pattern || 0 (straight) || 0 (straight)
|-
| Rate of fire (internal value) || 5 || 5
|-
| Recoil (negative = upward lift) || 0 || 0
|-
| Projectile speed || 8 || 9
|-
| Spread || 6 || 5
|-
| Pierces enemies || No || No
|-
| Screen shake (strength / frames) || 4 / 2 || 5 / 3
|-
| Aim angle limit (degrees) || 25 || 25
|}


== Acquisition ==
== Acquisition ==


Noppy can be found in [[Gun Modules|gun modules]] within [[Safe Zone|Safe Zones]].
Noppy can be found in [[Gun Modules|gun modules]] within [[Safe Zone|safe zones]].


[[Category:Weapons]]
[[Category:Weapons]]