Doodads: Difference between revisions

From Downwiki
Jump to navigation Jump to search
Revert rename: code has no collective name for these props; community term stands
Tag: Removed redirect
Add unsorted Gallery of shipped doodad sprites (torch, scattered, clam, limbo debris, coral)
Line 4: Line 4:


In [[Boulder Style]], walking into one breaks it.
In [[Boulder Style]], walking into one breaks it.
== Gallery ==
<div class="dw-grid">
<div class="dw-grid__tile"><span class="dw-sprite" data-sprite="doodads/torch.png"></span><div class="dw-grid__label">Torch</div></div>
<div class="dw-grid__tile"><span class="dw-sprite" data-sprite="doodads/scattered.png"></span><div class="dw-grid__label">Scattered</div></div>
<div class="dw-grid__tile"><span class="dw-sprite" data-sprite="doodads/clam.png"></span><div class="dw-grid__label">Clam</div></div>
<div class="dw-grid__tile"><span class="dw-sprite" data-sprite="doodads/limbodebris.png"></span><div class="dw-grid__label">Limbo Debris</div></div>
<div class="dw-grid__tile"><span class="dw-sprite" data-sprite="doodads/coral.png"></span><div class="dw-grid__label">Coral</div></div>
</div>


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 03:43, 5 July 2026

Doodads are the small destructible props scattered through the levels — torches, candles, pots and coral. The game's code has no collective name for them (each is its own object: torchFire, Bottle, catacombThings); doodads is the established community term. Stomping one bounces the player and recharges the Gunboots without ending the current combo. They drop a few gems when broken.

Doodads are usually drawn in the scenery colour (white in the default palette); the candles of the Catacombs and the underwater props of the Aquifer are the exceptions. In Limbo, floating doodads are the only things to bounce on.

In Boulder Style, walking into one breaks it.

Gallery

Torch
Scattered
Clam
Limbo Debris
Coral