Limbo: Difference between revisions
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Pattern-script swap corrections: gasSpin and Clam are in the game; Eyefish is hard-mode only |
Capitalize "Safe Zone" as a proper term throughout |
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'''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone| | '''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|Safe Zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]]. | ||
== Enemies == | == Enemies == | ||
Latest revision as of 03:11, 5 July 2026
| Limbo | |
|---|---|
| Type | Area |
| Levels | 4-1 to 4-3 |
| Preceded by | Aquifer |
| Followed by | The Abyss |
| Music | Broken Ghost (Soundtrack) |
Limbo is the fourth area — a void with almost no ground. The floor outside Safe Zones is covered in spikes, gravity is weaker, and floating doodads are the only footholds. With nothing to land on, it is the easiest place to build long combos.
Enemies[edit]
Gas and Darksoul. Nothing here can be stomped. In Hard Mode enemies from the earlier areas also appear, including the stompable Eyefish.