Limbo: Difference between revisions
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Areas, boss, Hard Mode, redirects; verified against decompiled game code |
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
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| Line 19: | Line 19: | ||
! Music | ! Music | ||
| ''Broken Ghost'' ([[Soundtrack]]) | | ''Broken Ghost'' ([[Soundtrack]]) | ||
|} | |} | ||
'''Limbo''' is the fourth area — a void with almost no ground | '''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|safe zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]]. | ||
== Enemies == | == Enemies == | ||
[[Eyefish]] (the only stompable | [[Eyefish]] (the only stompable enemy here), [[Gas]] and [[Darksoul]]. In [[Hard Mode]] enemies from the earlier areas also appear. | ||
[[Category:Areas]] | [[Category:Areas]] | ||
Revision as of 02:22, 5 July 2026
| Limbo | |
|---|---|
| Type | Area |
| Levels | 4-1 to 4-3 |
| Preceded by | Aquifer |
| Followed by | The Abyss |
| Music | Broken Ghost (Soundtrack) |
Limbo is the fourth area — a void with almost no ground. The floor outside safe zones is covered in spikes, gravity is weaker, and floating doodads are the only footholds. With nothing to land on, it is the easiest place to build long combos.
Enemies
Eyefish (the only stompable enemy here), Gas and Darksoul. In Hard Mode enemies from the earlier areas also appear.