Styles: Difference between revisions

Style pages: effects and unlock thresholds verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA)
Style-select run animations + names/descriptions from styleInit and language.ini
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Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone|safe zones]].
Styles allow different modes of play including levels of starting [[health]] or chance of finding certain power-ups or [[Safe Zone|safe zones]].


There are five styles in game.
There are five styles in game, each shown below with its animation from the style select screen.


== Styles ==
== Styles ==


<div class="dw-grid">
<div class="dw-style-row"><span class="dw-anim" data-base="styles/usual" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">USUAL STYLE</div><div class="dw-style-row__desc">standard</div></div></div>
<div class="dw-grid__tile">[[Usual Style|<span class="dw-sprite" data-sprite="styles/usual.png"></span><span class="dw-grid__label">Usual Style</span>]]</div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/armspin" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">ARM SPIN STYLE</div><div class="dw-style-row__desc">only finds gun modules; shops are rare</div></div></div>
<div class="dw-grid__tile">[[Arm Spin Style|<span class="dw-sprite" data-sprite="styles/armspin.png"></span><span class="dw-grid__label">Arm Spin Style</span>]]</div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/boulder" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">BOULDER STYLE</div><div class="dw-style-row__desc">starts with more HP; less upgrade options</div></div></div>
<div class="dw-grid__tile">[[Boulder Style|<span class="dw-sprite" data-sprite="styles/boulder.png"></span><span class="dw-grid__label">Boulder Style</span>]]</div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/levitate" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">LEVITATE STYLE</div><div class="dw-style-row__desc">floaty</div></div></div>
<div class="dw-grid__tile">[[Levitate Style|<span class="dw-sprite" data-sprite="styles/levitate.png"></span><span class="dw-grid__label">Levitate Style</span>]]</div>
<div class="dw-style-row"><span class="dw-anim" data-base="styles/handstand" data-frames="8" data-speed="0.25"></span><div><div class="dw-style-row__name">HANDSTAND STYLE</div><div class="dw-style-row__desc">no upgrades; cheaper shop items</div></div></div>
<div class="dw-grid__tile">[[Handstand Style|<span class="dw-sprite" data-sprite="styles/handstand.png"></span><span class="dw-grid__label">Handstand Style</span>]]</div>
</div>
 
== Unlocking ==
 
[[Usual Style]] is available from the start. The other four unlock as your lifetime total of collected [[Gems|gems]] passes certain thresholds: [[Arm Spin Style]] at 3,000, [[Boulder Style]] at 10,000, [[Levitate Style]] at 20,000 and [[Handstand Style]] at 30,000. The gem totals in between unlock [[Palettes|palettes]] instead.
 
[[Category:Styles]]