Puncher: Difference between revisions
Jump to navigation
Jump to search
Weapon pages: stats verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA) |
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
||
| Line 16: | Line 16: | ||
! Japanese | ! Japanese | ||
| プンチャー | | プンチャー | ||
|} | |} | ||
| Line 25: | Line 22: | ||
== Behavior == | == Behavior == | ||
The | The projectiles fly straight and side by side, dealing 7 damage each (9 while [[Gem High|gem high]]). Their range is short. | ||
== Acquisition == | == Acquisition == | ||
Revision as of 02:29, 5 July 2026
| Puncher | |
|---|---|
| Type | Gun module (P) |
| Charge cost | 2 per shot |
| Damage | 7 per projectile (9 while gem high) |
| Japanese | プンチャー |
Puncher (プンチャー) is a weapon that fires short-ranged projectiles in tight parallel lines for two charges. Unlike Triple, the shots have no random spread at all.
Behavior
The projectiles fly straight and side by side, dealing 7 damage each (9 while gem high). Their range is short.
Acquisition
The puncher can be found in gun modules within safe zones.