Candle: Difference between revisions
Remove fabricated shop price: ug[i][5] is never read for upgrades (dead data) |
Mechanics from scrPDamage: 90-frame default invulnerability, 240 with Candle; drowning always 240 |
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'''Candle''' (ロウソク) is an [[Upgrades|upgrade]]. Longer state of invincibility when taken damage. | '''Candle''' (ロウソク) is an [[Upgrades|upgrade]]. Longer state of invincibility when taken damage. Its base [[Shop]] price is 800G. | ||
== Mechanics == | |||
After taking a hit, the player is invulnerable for 90 frames (1.5 seconds at 60 fps) by default. With Candle, the duration is 240 frames (4 seconds). | |||
Damage from running out of oxygen in the [[Aquifer]] always uses the 240-frame duration, with or without Candle. | |||
[[Category:Upgrades]] | [[Category:Upgrades]] | ||