Gem Sick: Difference between revisions

Remove fabricated shop price: ug[i][5] is never read for upgrades (dead data)
Gem High link + stats from scrGainGem/HUD: 300->480 frame streak window, own HUD sprite, pugLessResist
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'''Gem Sick''' (ジェムよい) is an [[Upgrades|upgrade]]. Gemhigh lasts for longer duration.
'''Gem Sick''' (ジェムよい) is an [[Upgrades|upgrade]] that makes [[Gem High|gem high]] last longer by slowing how quickly the gem streak decays.
 
== Stats ==
 
The gem streak (and with it [[Gem High|gem high]]) survives as long as a countdown that resets with every gem collected. From the gem-gain code:
 
* The countdown is normally '''300 frames (5 seconds)'''; with Gem Sick every gem collected sets it to '''480 frames (8 seconds)''' instead, a 60% longer window between pickups before the streak breaks.
* The extension applies to every source that feeds the streak, including gem rewards granted directly by [[Combos|combos]] and other non-pickup sources.
* The upgrade has its own HUD art: while it is held, the gem-high meter's flame animation is drawn with <code>sprGemsickMotion</code> instead of the usual <code>sprGemhighMotion</code>.
* Internally the upgrade flag is called <code>pugLessResist</code>; the name ''Gem Sick'' appears only in the display strings.


[[Category:Upgrades]]
[[Category:Upgrades]]