Hot Casing: Difference between revisions
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Remove fabricated shop price: ug[i][5] is never read for upgrades (dead data) |
Stats from scrPlayerShootN/scrBurstFire/bullet_casing: 5 dmg, one casing per shot, burst ejects per round, pugLeak |
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'''Hot Casing''' (アツアツヤッキョウ) is an [[Upgrades|upgrade]]. Bullet casings deal damage. | '''Hot Casing''' (アツアツヤッキョウ) is an [[Upgrades|upgrade]]. Bullet casings deal damage. | ||
== Stats == | |||
Casings are real objects even without the upgrade; they are just harmless (0 damage). From the player shooting code: | |||
* With Hot Casing, each ejected casing deals '''5 damage''' on contact with an enemy, comparable to a single [[Triple]] pellet (weapon bullets range from 5 to 35). | |||
* '''One casing is ejected per shot fired''', not per bullet. Multi-pellet weapons ([[Shotgun]], [[Triple]]) spawn all their pellets inside one shot and still eject a single casing. | |||
* '''[[Burst]] is the exception in feel but not in rule''': each round of the burst is a separate shot fired on a timer, and each round ejects its own casing, so one trigger pull ejects as many casings as the burst has rounds. | |||
* The upgrade also extends casing lifetime from 15 frames to 30 (the code multiplies by the number of copies held, but only one copy is obtainable). | |||
* Internally the upgrade flag is called <code>pugLeak</code>; the name ''Hot Casing'' appears only in the display strings. | |||
[[Category:Upgrades]] | [[Category:Upgrades]] | ||
Latest revision as of 06:17, 5 July 2026
HOT CASING
| Effect | bullet casings deal damage |
| 名前 | アツアツヤッキョウ |
| 説明 | ヤッキョウも テキに ダメージを あたえる |
In the game
Hot Casing (アツアツヤッキョウ) is an upgrade. Bullet casings deal damage.
Stats[edit]
Casings are real objects even without the upgrade; they are just harmless (0 damage). From the player shooting code:
- With Hot Casing, each ejected casing deals 5 damage on contact with an enemy, comparable to a single Triple pellet (weapon bullets range from 5 to 35).
- One casing is ejected per shot fired, not per bullet. Multi-pellet weapons (Shotgun, Triple) spawn all their pellets inside one shot and still eject a single casing.
- Burst is the exception in feel but not in rule: each round of the burst is a separate shot fired on a timer, and each round ejects its own casing, so one trigger pull ejects as many casings as the burst has rounds.
- The upgrade also extends casing lifetime from 15 frames to 30 (the code multiplies by the number of copies held, but only one copy is obtainable).
- Internally the upgrade flag is called
pugLeak; the name Hot Casing appears only in the display strings.