Gun Modules: Difference between revisions
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Capitalize "Safe Zone" as a proper term throughout |
Boss modules spawn inside the fight sections (heart type forced in area 5), not beside the arena |
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'''Gun modules''' are containers that change which weapon the player's [[Gunboots|gunboots]] fire. They are found in [[Safe Zone| | '''Gun modules''' are containers that change which weapon the player's [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]]. During the [[Final Boss|boss]] fight, heart-type modules spawn inside the arena's sections (the module type is forced to heart in area 5, at most one per section). Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]]. | ||
== Weapons == | == Weapons == | ||
Latest revision as of 04:14, 5 July 2026
Gun modules are containers that change which weapon the player's gunboots fire. They are found in safe zones. During the boss fight, heart-type modules spawn inside the arena's sections (the module type is forced to heart in area 5, at most one per section). Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with Reverse Engineering.
Weapons[edit]
Module types[edit]
Every module also comes in one of two container types, granting a small bonus on pickup:
Trivia[edit]
- Shooting a gun module while the Reverse Engineering upgrade is active re-rolls the weapon inside. A re-rolled module may contain the weapon you already have — the only way that can happen.