Limbo: Difference between revisions
Jump to navigation
Jump to search
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
Capitalize "Safe Zone" as a proper term throughout |
||
| (One intermediate revision by the same user not shown) | |||
| Line 21: | Line 21: | ||
|} | |} | ||
'''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone| | '''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|Safe Zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]]. | ||
== Enemies == | == Enemies == | ||
[[Gas]] and [[Darksoul]]. Nothing here can be stomped. In [[Hard Mode]] enemies from the earlier areas also appear, including the stompable [[Eyefish]]. | |||
[[Category:Areas]] | [[Category:Areas]] | ||
Latest revision as of 03:11, 5 July 2026
| Limbo | |
|---|---|
| Type | Area |
| Levels | 4-1 to 4-3 |
| Preceded by | Aquifer |
| Followed by | The Abyss |
| Music | Broken Ghost (Soundtrack) |
Limbo is the fourth area — a void with almost no ground. The floor outside Safe Zones is covered in spikes, gravity is weaker, and floating doodads are the only footholds. With nothing to land on, it is the easiest place to build long combos.
Enemies[edit]
Gas and Darksoul. Nothing here can be stomped. In Hard Mode enemies from the earlier areas also appear, including the stompable Eyefish.