Limbo: Difference between revisions

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Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows
Capitalize "Safe Zone" as a proper term throughout
 
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'''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|safe zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]].
'''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|Safe Zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]].


== Enemies ==
== Enemies ==


[[Eyefish]] (the only stompable enemy here), [[Gas]] and [[Darksoul]]. In [[Hard Mode]] enemies from the earlier areas also appear.
[[Gas]] and [[Darksoul]]. Nothing here can be stomped. In [[Hard Mode]] enemies from the earlier areas also appear, including the stompable [[Eyefish]].


[[Category:Areas]]
[[Category:Areas]]

Latest revision as of 03:11, 5 July 2026

Limbo
Type Area
Levels 4-1 to 4-3
Preceded by Aquifer
Followed by The Abyss
Music Broken Ghost (Soundtrack)

Limbo is the fourth area — a void with almost no ground. The floor outside Safe Zones is covered in spikes, gravity is weaker, and floating doodads are the only footholds. With nothing to land on, it is the easiest place to build long combos.

Enemies[edit]

Gas and Darksoul. Nothing here can be stomped. In Hard Mode enemies from the earlier areas also appear, including the stompable Eyefish.