Spike Trap: Difference between revisions
Spike Trap hazard page + soundtrack/ending redirects |
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! Internal name | ! Internal name | ||
| <code>spikeTrap</code> | | <code>spikeTrap</code> | ||
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A '''spike trap''' is a discoloured platform in the [[Catacombs]] that fires a row of spikes shortly after being stood on, then resets. | A '''spike trap''' is a discoloured platform in the [[Catacombs]] that fires a row of spikes shortly after being stood on, then resets. The spikes deal 1 damage. | ||
In [[Hard Mode]] every trap in the level fires simultaneously on a fixed rhythm regardless of where you land, | In [[Hard Mode]] every trap in the level fires simultaneously on a fixed rhythm regardless of where you land, Static spikes also line most of the ground in [[Limbo]]. | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||