Limbo: Difference between revisions

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Areas, boss, Hard Mode, redirects; verified against decompiled game code
 
Capitalize "Safe Zone" as a proper term throughout
 
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! Music
! Music
| ''Broken Ghost'' ([[Soundtrack]])
| ''Broken Ghost'' ([[Soundtrack]])
|-
! First appearance
| ''Downwell'' (2015)
|}
|}


'''Limbo''' is the fourth area — a void with almost no ground at all. What floor exists outside [[Safe Zone|safe zones]] is covered in spikes, gravity pulls noticeably weaker, and floating [[Doodads|doodads]] are your only footholds. With nothing to land on, it is the best place in the game for enormous [[Combos|combos]].
'''Limbo''' is the fourth area — a void with almost no ground. The floor outside [[Safe Zone|Safe Zones]] is covered in spikes, gravity is weaker, and floating [[Doodads|doodads]] are the only footholds. With nothing to land on, it is the easiest place to build long [[Combos|combos]].


== Enemies ==
== Enemies ==


[[Eyefish]] (the only stompable thing here), [[Gas]] in its three shapes, [[Darksoul]] and the odd [[Crawler]]. In [[Hard Mode]] enemies from every earlier area drift in too.
[[Gas]] and [[Darksoul]]. Nothing here can be stomped. In [[Hard Mode]] enemies from the earlier areas also appear, including the stompable [[Eyefish]].


[[Category:Areas]]
[[Category:Areas]]

Latest revision as of 03:11, 5 July 2026

Limbo
Type Area
Levels 4-1 to 4-3
Preceded by Aquifer
Followed by The Abyss
Music Broken Ghost (Soundtrack)

Limbo is the fourth area — a void with almost no ground. The floor outside Safe Zones is covered in spikes, gravity is weaker, and floating doodads are the only footholds. With nothing to land on, it is the easiest place to build long combos.

Enemies[edit]

Gas and Darksoul. Nothing here can be stomped. In Hard Mode enemies from the earlier areas also appear, including the stompable Eyefish.