Wall Jumping: Difference between revisions

Mechanics pages: numbers verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA)
 
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows
 
Line 1: Line 1:
'''Wall jumping''' is ''Downwell''{{'}}s least-explained trick: press jump while right next to a wall and moving away from it, and you get a second jump with much greater height than usual.
'''Wall jumping''': pressing jump while next to a wall and moving away from it gives a second jump with much greater height than usual.


== How it works ==
== How it works ==
Line 7: Line 7:
Anything that switches you to the ordinary jump sprite forfeits the wall jump: shooting, walking off a ledge, jumping without holding a direction, or having just wall jumped.
Anything that switches you to the ordinary jump sprite forfeits the wall jump: shooting, walking off a ledge, jumping without holding a direction, or having just wall jumped.


Wall jumps preserve your [[Combos|combo]], making them a handy way to regain height mid-chain.
Wall jumps preserve the current [[Combos|combo]].


[[Category:Game mechanics]]
[[Category:Game mechanics]]