Palettes: Difference between revisions
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'''Palettes''' are | '''Palettes''' are GLSL fragment shaders which recolor each pixel on the screen. Every Pallet has 4 colors: colorL, colorM, colorD and colorS. The pallet shader maps white pixels to colorL, red pixels to colorM, black pixels to ColorD and blue pixels to ColorS. | ||
The source code includes an additional unused line for a green source pixel and some of the datamined assets which never appear in the game include green pixels. This suggests there was a plan to add a fifth color to all of the pallets but it was never completed. | |||
== Palettes == | == Palettes == | ||