Gun Modules: Difference between revisions

Weapon pages: stats verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA)
 
Boss modules spawn inside the fight sections (heart type forced in area 5), not beside the arena
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Gun modules''' are containers that change which weapon the player's [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]] (often inside a crate that must be stomped open) and next to the [[Boss|boss]] arena. Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]].
'''Gun modules''' are containers that change which weapon the player's [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]]. During the [[Final Boss|boss]] fight, heart-type modules spawn inside the arena's sections (the module type is forced to heart in area 5, at most one per section). Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]].


== Weapons ==
== Weapons ==