Aquifer: Difference between revisions

Areas, boss, Hard Mode, redirects; verified against decompiled game code
 
Pattern-script swap corrections: gasSpin and Clam are in the game; Eyefish is hard-mode only
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! Music
! Music
| ''Razor Girl'' ([[Soundtrack]])
| ''Razor Girl'' ([[Soundtrack]])
|-
! First appearance
| ''Downwell'' (2015)
|}
|}


The '''Aquifer''' is the third area, and it is entirely underwater. A breath meter counts down from 100; refill it by breaking the blue pots and clams and catching the air bubbles they release, because at zero you start losing [[Health|hp]]. Gems sink slowly here, coral forms the breakable terrain, and the underwater [[Shop]] plays its own variant of the shop theme.
The '''Aquifer''' is the third area, and it is entirely underwater. A breath meter counts down from 100; it refills by catching air bubbles released from the area's [[Doodads|doodads]]; at zero the player starts losing [[Health|hp]]. Gems sink slowly here, coral forms the breakable terrain, and the underwater [[Shop]] plays its own variant of the shop theme.


The Aquifer is also where ''Downwell''{'}s fourth [[Palettes|palette]] colour first appears — blue, in the default palette, for everything watery.
The Aquifer is also where ''Downwell''{'}s fourth [[Palettes|palette]] colour first appears — blue, in the default palette, for everything watery.
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== Enemies ==
== Enemies ==


[[Turtle]], [[Red Jelly]], [[Squid]], [[Mohawkmon]] and [[Shooter]]. The clams that snap along the floor hurt to touch but can be stomped.
[[Turtle]], [[Red Jelly]], [[Squid]] and [[Mohawkmon]]. Clams (<code>Clam</code>) sit on the terrain; they damage the player on contact but can be stomped.


[[Category:Areas]]
[[Category:Areas]]