Machinegun: Difference between revisions
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Weapon pages: stats verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA) |
Corrections: dry factual tone, code-verified facts, removed cut content and First-appearance rows |
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! Japanese | ! Japanese | ||
| マシンガン | | マシンガン | ||
|} | |} | ||
'''Machinegun''' (マシンガン) is a weapon, and the default form of the [[Gunboots|gunboots]] at the start of every run. It fires a single straight bullet per tap, costing one [[Charge|charge]], and holding the button | '''Machinegun''' (マシンガン) is a weapon, and the default form of the [[Gunboots|gunboots]] at the start of every run. It fires a single straight bullet per tap, costing one [[Charge|charge]], and holding the button fires continuously. | ||
== Behavior == | == Behavior == | ||
Along with [[Noppy]] it has the lowest charge cost in the game: one charge fires one accurate bullet, so a full charge meter provides long stretches of airtime. While [[Gem High|gem high]] its damage rises from 9 to 15 per bullet and it fires slightly faster. | |||
== Acquisition == | == Acquisition == | ||
Revision as of 02:28, 5 July 2026
| Machinegun | |
|---|---|
| Type | Gun module (M) |
| Charge cost | 1 per shot |
| Damage | 9 (15 while gem high) |
| Japanese | マシンガン |
Machinegun (マシンガン) is a weapon, and the default form of the gunboots at the start of every run. It fires a single straight bullet per tap, costing one charge, and holding the button fires continuously.
Behavior
Along with Noppy it has the lowest charge cost in the game: one charge fires one accurate bullet, so a full charge meter provides long stretches of airtime. While gem high its damage rises from 9 to 15 per bullet and it fires slightly faster.
Acquisition
The starting weapon of every run. It can also be found in gun modules like any other weapon.