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	<id>https://pix-equivalent-burst-tested.trycloudflare.com/index.php?action=history&amp;feed=atom&amp;title=Gun_Modules</id>
	<title>Gun Modules - Revision history</title>
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	<updated>2026-07-05T03:04:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://pix-equivalent-burst-tested.trycloudflare.com/index.php?title=Gun_Modules&amp;diff=175&amp;oldid=prev</id>
		<title>172.17.0.1: Areas, boss, Hard Mode, redirects; verified against decompiled game code</title>
		<link rel="alternate" type="text/html" href="https://pix-equivalent-burst-tested.trycloudflare.com/index.php?title=Gun_Modules&amp;diff=175&amp;oldid=prev"/>
		<updated>2026-07-05T01:58:48Z</updated>

		<summary type="html">&lt;p&gt;Areas, boss, Hard Mode, redirects; verified against decompiled game code&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:58, 5 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Gun modules&#039;&#039;&#039; are containers that change which weapon the player&#039;s [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often inside a crate that must be stomped &lt;/del&gt;open) and next to the [[Boss|boss]] arena. Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Gun modules&#039;&#039;&#039; are containers that change which weapon the player&#039;s [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, inside the crates scattered through the well &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stomp to &lt;/ins&gt;open)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and next to the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Final &lt;/ins&gt;Boss|boss]] arena. Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>172.17.0.1</name></author>
	</entry>
	<entry>
		<id>https://pix-equivalent-burst-tested.trycloudflare.com/index.php?title=Gun_Modules&amp;diff=72&amp;oldid=prev</id>
		<title>172.17.0.1: Weapon pages: stats verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA)</title>
		<link rel="alternate" type="text/html" href="https://pix-equivalent-burst-tested.trycloudflare.com/index.php?title=Gun_Modules&amp;diff=72&amp;oldid=prev"/>
		<updated>2026-07-05T01:10:14Z</updated>

		<summary type="html">&lt;p&gt;Weapon pages: stats verified against decompiled game code; prose informed by downwell.fandom.com (CC BY-SA)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gun modules&amp;#039;&amp;#039;&amp;#039; are containers that change which weapon the player&amp;#039;s [[Gunboots|gunboots]] fire. They are found in [[Safe Zone|safe zones]] (often inside a crate that must be stomped open) and next to the [[Boss|boss]] arena. Each module is stamped with a letter showing which weapon it holds, and picking one up always swaps your current weapon for the new one — a module never contains the weapon you are already carrying, unless it is re-rolled with [[Reverse Engineering]].&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Machinegun|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/machinegun.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Machinegun&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Burst|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/burst.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Burst&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Laser|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/laser.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Laser&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Noppy|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/noppy.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Noppy&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Puncher|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/puncher.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Puncher&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Shotgun|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/shotgun.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Shotgun&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;[[Triple|&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/triple.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Triple&amp;lt;/span&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Module types ==&lt;br /&gt;
&lt;br /&gt;
Every module also comes in one of two container types, granting a small bonus on pickup:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/modbattery.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Battery: +2 [[Charge|charges]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dw-grid__tile&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;dw-sprite&amp;quot; data-sprite=&amp;quot;weapons/modheart.png&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;dw-grid__label&amp;quot;&amp;gt;Heart: +1 [[HP|hp]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Shooting a gun module while the [[Reverse Engineering]] upgrade is active re-rolls the weapon inside. A re-rolled module may contain the weapon you already have — the only way that can happen.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>172.17.0.1</name></author>
	</entry>
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