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'''Safe zones''' are side chambers along the walls of the well, sealed behind a time-field: while the player stands inside, everything outside freezes. Each safe zone contains either a treasure spot β a [[Gem Vein|gem vein]] or a [[Gun Modules|gun module]] β or a [[Shop]] (marked by a hanging sign above the bubble). Roughly half of side rooms are shops, with three exceptions: [[Arm Spin Style]] drops the chance to 1 in 7, [[Levitate Style]] guarantees the last side room of a level is a shop, and the [[Member's Card]] upgrade makes a shop appear on every floor. Landing in a safe zone does not end the current [[Combos|combo]]. Time only stops outside the field: dropped [[Gems|gems]] and corpses in the well still fade while the player is inside. [[Category:Game mechanics]]
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