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Catacombs
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{| class="dw-infobox" |- ! colspan="2" class="dw-infobox__title" | Catacombs |- | colspan="2" class="dw-infobox__image" | <span class="dw-sprite" data-sprite="areas/catacombs.png"></span> |- ! Type | Area |- ! Levels | 2-1 to 2-3 |- ! Preceded by | [[Caverns]] |- ! Followed by | [[Aquifer]] |- ! Music | ''We Were Fine Until You Showed Up'' ([[Soundtrack]]) |} The '''Catacombs''' are the second area β lined with candles, chains and cobwebs. Its main hazard is the [[Spike Trap|spike trap]], a discoloured platform that fires spikes shortly after you land on it; in [[Hard Mode]] every trap fires on a shared timer instead. The candles along the walls are [[Doodads|doodads]], and boxes serve as the breakable terrain. == Enemies == [[Obake]], [[Jumpy Skull]], [[Wander Skull]], [[Skeleton]], [[Darksoul]], plus [[Snake|Snakes]] (levels 1β2) and [[Bat|Bats]]. [[Category:Areas]]
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